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Entity Service
Use the
entity
service to allow your app to render a Structured Object created by the REST API within a message:var entityService = SYMPHONY.services.subscribe("entity");
The following methods are available on the
entity
service:Register a renderer for a
type
of entity:function registerRenderer(type, options, serviceName)
Parameter | Type | Description |
type | String | The type of entity that will be rendered by your application. Entities are namespaced using reverse domain name notation, e.g. com.symphony.address . |
options | Array | Reserved for future use. |
serviceName | String | The name of the application service that will be used to render this entity. |
You must implement the
render()
method on the specified application service. This method will be invoked when the associated entity is rendered in the Symphony client.Renders an entity given its type and data values:
render: function(type, data) {}
Parameter | Type | Description |
type | String | The type of entity to be rendered. |
data | Object | The data for the specific entity being rendered. This data is specified when the message is created. |
The render method returns an object with the following fields:
Parameter | Type | Description |
template | String | An ExtensionML string that specifies the object's presentation. In addition to ExtensionML tags, iframe tags are also supported. |
data | Object | |
entityInstanceId | String | A unique identifier used to reference a specific entity. |
Effectively re-renders an entity with new template and data objects given its entityInstanceId:
update: function(entityInstanceId, template, data) {}
Parameter | Type | Description |
entityInstanceId | String | The instance id of the entity to be updated |
template | String | |
data | Object | The data for the entity being updated |
// The application service that will be used to handle entity renderering
const helloControllerService = SYMPHONY.services.register("hello:controller");
const entityService = SYMPHONY.services.subscribe("entity");
entityService.registerRenderer(
"com.symphony.address",
{},
"hello:controller"
);
// Implement the trigger method on your application service
helloControllerService.implement({
render: (type, data) => {
const template = "<entity><span>Street Address: <text id='address'/></span><br/><span>City: Palo Alto</span><br/><span>State: California</span><br/><span>Zip Code: 94304</span></entity>"
entityInstanceId = "0";
if (type == "com.symphony.address") {
const newTemplate = "<entity><span>The message is updated</span></entity>";
// Update the entity after 5 seconds with a new template
setTimeout(() => {
entityService.update(entityInstanceId, newTemplate, {});
}, 5000);
return {
template,
data,
entityInstanceId
};
}
}
});
The 'pause' and 'resume' methods are optional. If you choose to use the methods, implement them on the renderer service. These methods will be invoked when the associated entity is rendered in the Symphony client.
Entities are checked periodically (every two seconds) if they are visible on the screen.
If an entity is completely visible, a resume event is triggered to the renderer service of this entity. If an entity is partially visible or completely hidden, a pause event is triggered instead.
Example:
• Pause event: responsible for stopping/pausing a video transmission (video iframe).
• Resume event: responsible for playing the video.
Note: An entity is considered not visible when scrolling the screen down/up or when changing the module (conversation) to a new chat room or screen.
If the entity has an
iframeId
, it will be passed in the invocation of the methods, otherwise the entityInstanceId
will be used instead.helloControllerService.implement({
render: function(type, data) {
if (type == "com.symphony.address") {
return {
template: '<entity><iframe src="http://your-site.com/iframe-url.html" /></entity>',
data: {}
};
}
}
});
Last modified 1mo ago